Easy to use shaders for making animated pickups in the Godot Engine. It only takes a few seconds to take a 3d model and convert it into an animated pickup.
Interactive Online Demo: https://zacksly.com/demos/pickup-shader
Shaders supports the following features
- Textures (Albedo, Normal Map, Emission, Rim & Ambient Occlusion)
- PBR parameters (Specular, Metallic, Roughness)
- Color (Albedo, Emission)
- Global & Local Rotation settings
- Customized bobbing height and speed
- Transparency
Two variations are included: “pickup” and “pickup_transparent”
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