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Easy to use shaders for making animated pickups in the Godot Engine. It only takes a few seconds to take a 3d model and convert it into an animated pickup. 

Interactive Online Demo: https://zacksly.com/demos/pickup-shader

Shaders supports the following features

  • Textures (Albedo, Normal Map, Emission, Rim & Ambient Occlusion)
  • PBR parameters (Specular, Metallic, Roughness) 
  • Color (Albedo, Emission)
  • Global & Local Rotation settings
  • Customized bobbing height and speed
  • Transparency

Two variations are included: “pickup” and “pickup_transparent”